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Flaming Troll Whelp

(image)

The result of a Painbringer experiment in pain, flaming troll whelps are perpetually on fire, yet they do not die, primarily due to their natural regeneration. Their constant agony causes them to flail about wildly at high speed, making them hard to hit and hard to stop.

Advances from:
Advances to: Flaming Troll
Cost: 17
HP: 42
Movement: 6
XP: 36
Level: 1
Alignment: chaotic
IDDark Troll Flaming Whelp
Abilities: skirmisher, poison burn
(image)fist
impact
7 - 2
melee
(image)fist
fire
7 - 2
melee
Resistances:
blade20%
pierce20%
impact0%
fire30%
cold50%
arcane-10%
TerrainMovement CostDefense
Castle170%
Cave150%
Coastal Reef-0%
Deep Water9930%
Flat160%
Forest270%
Frozen240%
Hills170%
Impassable9950%
Mountains270%
Mushroom Grove270%
Sand240%
Shallow Water240%
Swamp240%
Unwalkable9920%
Village170%